Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

Download summary CSV

Troy

Current tier t8 · snapshots use the canonical weekly/latest-100 eligible-game sample.

Open profile

Focus first

Marine · Structure Damage Per Min-22.8%relative to tier average
Alien · Map Uptime-12.0%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy34.9+0.332.9+2.0
MarinePlayer Damage Per Min417.7-9.8331.4+86.3
MarineStructure Damage Per Min218.8+26.5283.5-64.7
MarineKdr2.7+0.01.6+1.1
MarineScore Per Hour1040.7-54.3776.7+264.0
MarineMap Uptime52.4+3.648.1+4.2
AlienAccuracy64.2-3.560.1+4.0
AlienPlayer Damage Per Min387.9-57.7316.8+71.0
AlienStructure Damage Per Min501.7+85.2468.4+33.3
AlienKdr5.0-1.03.5+1.5
AlienScore Per Hour1053.7-14.4851.0+202.7
AlienMap Uptime36.9+0.842.0-5.0
AlienParasites Per Min2.0-0.21.2+0.7

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt825/10034.932.964.260.1
2026-08-24 00:00 UTCt88/10034.332.068.364.8
2026-08-17 00:00 UTCt821/10034.231.968.662.2
2026-08-10 00:00 UTCt825/10034.631.767.670.0
2026-08-03 00:00 UTCt838/8234.733.568.365.5
2026-07-27 00:00 UTCt826/4435.233.471.266.0
2026-07-20 00:00 UTCt818/1835.331.868.964.5