Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Current tier t1 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Structure Damage Per Min-60.6%relative to tier average
Marine · Structure Damage Per Min-36.9%relative to tier average
Marine · Player Damage Per Min-34.8%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy18.813.8+4.9
MarinePlayer Damage Per Min112.9173.3-60.4
MarineStructure Damage Per Min159.8253.4-93.6
MarineKdr0.80.6+0.2
MarineScore Per Hour392.4480.8-88.4
MarineMap Uptime22.415.2+7.2
AlienAccuracy36.838.8-2.0
AlienPlayer Damage Per Min93.6122.1-28.5
AlienStructure Damage Per Min222.4564.2-341.8
AlienKdr0.40.5-0.1
AlienScore Per Hour309.0439.8-130.8
AlienMap Uptime11.815.9-4.1
AlienParasites Per Min--

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-03 00:00 UTCt17/718.813.836.838.8