Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Current tier t2 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Alien · Map Uptime-53.4%relative to tier average
Marine · Map Uptime-53.0%relative to tier average
Alien · Structure Damage Per Min-44.3%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy12.3+0.414.8-2.4
MarinePlayer Damage Per Min111.2-47.5167.3-56.2
MarineStructure Damage Per Min384.8+14.2272.6+112.2
MarineKdr0.7-0.20.6+0.1
MarineScore Per Hour358.6-118.0462.8-104.2
MarineMap Uptime11.8-4.525.1-13.3
AlienAccuracy39.7+3.837.5+2.2
AlienPlayer Damage Per Min119.3-17.2117.9+1.4
AlienStructure Damage Per Min316.7-351.8568.2-251.5
AlienKdr0.5-0.10.5-0.0
AlienScore Per Hour336.3-51.4422.7-86.4
AlienMap Uptime11.1+4.623.7-12.6
AlienParasites Per Min0.70.5+0.2

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt213/3612.314.839.737.5
2026-08-10 00:00 UTCt28/2212.115.336.538.7
2026-08-03 00:00 UTCt29/1411.915.336.039.6