Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Natural erection

Current tier t2 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Marine · Map Uptime-56.2%relative to tier average
Alien · Map Uptime-36.7%relative to tier average
Marine · Structure Damage Per Min-22.6%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy13.5+0.415.6-2.0
MarinePlayer Damage Per Min231.7+6.1170.3+61.4
MarineStructure Damage Per Min224.6+91.7290.2-65.6
MarineKdr1.0+0.10.7+0.3
MarineScore Per Hour566.4+67.4495.3+71.2
MarineMap Uptime11.7-2.026.8-15.1
AlienAccuracy58.0+4.439.0+19.0
AlienPlayer Damage Per Min171.1+3.9122.0+49.0
AlienStructure Damage Per Min843.0+32.5541.6+301.4
AlienKdr1.0-0.00.6+0.4
AlienScore Per Hour576.2+16.2441.1+135.1
AlienMap Uptime15.1+0.323.8-8.7
AlienParasites Per Min-0.4

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-24 00:00 UTCt28/6913.515.658.039.0
2026-08-03 00:00 UTCt136/5813.313.860.238.8
2026-07-27 00:00 UTCt122/2213.214.053.635.7