Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Current tier t3 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Marine · Structure Damage Per Min-26.1%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy20.5+1.317.6+2.9
MarinePlayer Damage Per Min433.7-8.5198.4+235.3
MarineStructure Damage Per Min224.2+77.9303.3-79.1
MarineKdr1.4+0.20.9+0.6
MarineScore Per Hour754.2+70.9548.3+205.8
MarineMap Uptime27.7+2.127.0+0.7
AlienAccuracy51.8+1.145.1+6.7
AlienPlayer Damage Per Min273.4+19.4151.6+121.8
AlienStructure Damage Per Min606.9-272.2574.8+32.2
AlienKdr1.5-0.80.8+0.7
AlienScore Per Hour717.9-54.8519.3+198.6
AlienMap Uptime25.2+1.723.1+2.0
AlienParasites Per Min-0.6

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt35/1220.517.651.845.1
2026-08-24 00:00 UTCt36/719.216.750.843.7