Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Solid Snake

Current tier t6 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Marine · Kdr-37.5%relative to tier average
Alien · Map Uptime-30.7%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy33.1—25.9+7.2
MarinePlayer Damage Per Min379.8—310.7+69.1
MarineStructure Damage Per Min535.5—424.4+111.1
MarineKdr0.7—1.2-0.5
MarineScore Per Hour905.3—791.3+114.0
MarineMap Uptime39.5—38.8+0.7
MarineWeld Player Seconds Per Min-—0.2—
MarineWeld Structure Seconds Per Min-—0.4—
AlienAccuracy57.8—56.2+1.6
AlienPlayer Damage Per Min405.0—258.9+146.1
AlienStructure Damage Per Min640.8—594.2+46.6
AlienKdr2.6—1.5+1.1
AlienScore Per Hour906.6—748.6+158.0
AlienMap Uptime23.9—34.4-10.6
AlienParasites Per Min-—0.9—

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-09-28 00:00 UTCt66/633.125.957.856.2