Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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pro0phet

Current tier t4 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Structure Damage Per Min-23.8%relative to tier average
Alien · Map Uptime-21.8%relative to tier average
Marine · Structure Damage Per Min-16.4%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy17.4-0.719.8-2.3
MarinePlayer Damage Per Min201.4-39.6226.6-25.2
MarineStructure Damage Per Min275.1+65.5329.2-54.1
MarineKdr0.9+0.11.0-0.1
MarineScore Per Hour574.1+18.5618.5-44.4
MarineMap Uptime33.6+1.933.9-0.3
AlienAccuracy44.7+3.150.6-5.9
AlienPlayer Damage Per Min151.6+5.0177.4-25.8
AlienStructure Damage Per Min435.9+67.3572.4-136.5
AlienKdr0.9+0.01.0-0.1
AlienScore Per Hour482.4+26.3565.7-83.3
AlienMap Uptime22.5-0.428.8-6.3
AlienParasites Per Min0.7-0.10.6+0.1

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt420/10017.419.844.750.6
2026-08-24 00:00 UTCt412/10017.919.345.147.9
2026-08-17 00:00 UTCt441/10018.019.944.150.8
2026-08-10 00:00 UTCt412/8418.219.941.551.1
2026-08-03 00:00 UTCt426/7218.120.539.350.9
2026-07-27 00:00 UTCt415/4617.920.739.247.0
2026-07-20 00:00 UTCt410/3116.819.338.348.2
2026-07-13 00:00 UTCt412/2118.319.339.145.2
2026-07-06 00:00 UTCt49/917.917.936.046.4