Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Foulmen

Current tier t2 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Marine · Map Uptime-3.1%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy22.0+1.314.8+7.2
MarinePlayer Damage Per Min297.8+48.2167.3+130.4
MarineStructure Damage Per Min276.0-24.8272.6+3.3
MarineKdr1.1+0.20.6+0.5
MarineScore Per Hour688.5+74.3462.8+225.8
MarineMap Uptime24.3-2.525.1-0.8
AlienAccuracy45.3+2.737.5+7.8
AlienPlayer Damage Per Min202.2+25.5117.9+84.3
AlienStructure Damage Per Min587.5-193.0568.2+19.3
AlienKdr0.8-0.10.5+0.3
AlienScore Per Hour598.6-25.6422.7+175.9
AlienMap Uptime31.6-0.923.7+7.9
AlienParasites Per Min-0.5

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt224/10022.014.845.337.5
2026-08-24 00:00 UTCt239/8921.815.645.139.0
2026-08-17 00:00 UTCt310/5021.017.445.544.9
2026-08-10 00:00 UTCt226/4020.715.342.738.7
2026-08-03 00:00 UTCt214/1420.215.346.339.6