Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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GoulHunter

Current tier t2 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Parasites Per Min-100.0%relative to tier average
Marine · Kdr-88.0%relative to tier average
Alien · Kdr-59.0%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy8.2—15.2-6.9
MarinePlayer Damage Per Min66.9—154.4-87.5
MarineStructure Damage Per Min167.6—256.5-88.9
MarineKdr0.1—0.6-0.6
MarineScore Per Hour318.4—460.4-142.0
MarineMap Uptime21.4—25.9-4.5
MarineWeld Player Seconds Per Min1.0—0.2+0.8
MarineWeld Structure Seconds Per Min3.3—0.6+2.7
AlienAccuracy21.0—37.4-16.4
AlienPlayer Damage Per Min67.1—113.5-46.4
AlienStructure Damage Per Min524.3—476.3+48.0
AlienKdr0.3—0.7-0.4
AlienScore Per Hour346.2—414.5-68.3
AlienMap Uptime36.9—21.7+15.2
AlienParasites Per Min0.0—0.5-0.5

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-09-07 00:00 UTCt28/88.215.221.037.4