Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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one day ill be good

Current tier t5 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Marine · Structure Damage Per Min-4.4%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy24.5+0.823.2+1.3
MarinePlayer Damage Per Min344.9-88.5268.3+76.5
MarineStructure Damage Per Min350.7-8.6367.1-16.3
MarineKdr1.3+0.01.2+0.1
MarineScore Per Hour824.8-54.2711.0+113.8
MarineMap Uptime44.3-1.535.7+8.7
AlienAccuracy62.9-3.554.1+8.9
AlienPlayer Damage Per Min303.9-1.2231.9+72.0
AlienStructure Damage Per Min687.1-12.9594.8+92.3
AlienKdr1.9-0.41.5+0.4
AlienScore Per Hour849.3-12.7703.6+145.7
AlienMap Uptime38.0-1.029.9+8.1
AlienParasites Per Min-1.0

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt535/10024.523.262.954.1
2026-08-24 00:00 UTCt554/10024.824.063.855.3
2026-08-17 00:00 UTCt538/5524.323.963.555.0
2026-08-10 00:00 UTCt59/1723.722.866.452.6
2026-08-03 00:00 UTCt57/821.523.061.052.5