Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Current tier t6 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Marine · Structure Damage Per Min-37.9%relative to tier average
Alien · Map Uptime-5.8%relative to tier average
Alien · Score Per Hour-2.7%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy26.6+2.726.8-0.1
MarinePlayer Damage Per Min288.4-21.0295.7-7.4
MarineStructure Damage Per Min243.9-92.5392.7-148.8
MarineKdr1.7-0.31.2+0.5
MarineScore Per Hour889.0-76.6786.8+102.2
MarineMap Uptime45.8+7.837.4+8.4
AlienAccuracy57.4+0.957.4-0.0
AlienPlayer Damage Per Min263.2-34.5266.5-3.3
AlienStructure Damage Per Min571.3+345.2523.6+47.7
AlienKdr2.6-2.91.8+0.8
AlienScore Per Hour743.0+74.1763.4-20.4
AlienMap Uptime31.9-4.633.9-2.0
AlienParasites Per Min--

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-10 00:00 UTCt611/4226.626.857.457.4
2026-08-03 00:00 UTCt617/3126.226.559.456.1
2026-07-20 00:00 UTCt68/1426.225.857.553.3
2026-07-13 00:00 UTCt66/623.925.256.551.5