Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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T1m0

Current tier t3 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Alien · Score Per Hour-22.3%relative to tier average
Marine · Map Uptime-20.9%relative to tier average
Alien · Player Damage Per Min-10.7%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy18.2—16.8+1.5
MarinePlayer Damage Per Min294.6—178.1+116.5
MarineStructure Damage Per Min587.3—315.7+271.6
MarineKdr0.8—0.8-0.0
MarineScore Per Hour744.2—518.5+225.7
MarineMap Uptime22.4—28.3-5.9
MarineWeld Player Seconds Per Min-—0.2—
MarineWeld Structure Seconds Per Min-—0.8—
AlienAccuracy45.8—44.0+1.8
AlienPlayer Damage Per Min129.8—145.4-15.6
AlienStructure Damage Per Min777.5—609.2+168.3
AlienKdr0.6—0.7-0.1
AlienScore Per Hour392.0—504.3-112.3
AlienMap Uptime27.6—25.8+1.8
AlienParasites Per Min-—0.5—

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-10-12 00:00 UTCt35/718.216.845.844.0