Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Current tier t3 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

All tracked current metrics are at or above their tier averages.

FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy20.317.6+2.6
MarinePlayer Damage Per Min205.3193.3+12.0
MarineStructure Damage Per Min455.0345.8+109.2
MarineKdr1.10.8+0.3
MarineScore Per Hour720.2550.3+169.9
MarineMap Uptime32.827.8+5.1
AlienAccuracy51.742.7+9.1
AlienPlayer Damage Per Min225.9142.9+83.0
AlienStructure Damage Per Min820.8594.2+226.6
AlienKdr1.00.7+0.3
AlienScore Per Hour682.2482.0+200.2
AlienMap Uptime26.826.1+0.7
AlienParasites Per Min--

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-07-27 00:00 UTCt320/2020.317.651.742.7