Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Vene-San

Current tier t3 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Marine · Map Uptime-100.0%relative to tier average
Alien · Map Uptime-100.0%relative to tier average
Alien · Player Damage Per Min-70.2%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy11.8—17.4-5.6
MarinePlayer Damage Per Min151.0—191.9-40.9
MarineStructure Damage Per Min153.1—309.7-156.6
MarineKdr0.3—0.9-0.5
MarineScore Per Hour307.2—550.2-243.0
MarineMap Uptime0.0—26.3-26.3
MarineWeld Player Seconds Per Min0.2—0.3-0.0
MarineWeld Structure Seconds Per Min2.6—0.9+1.7
AlienAccuracy25.3—44.5-19.1
AlienPlayer Damage Per Min44.7—150.2-105.5
AlienStructure Damage Per Min680.3—569.5+110.8
AlienKdr0.3—0.7-0.4
AlienScore Per Hour324.8—517.3-192.4
AlienMap Uptime0.0—23.2-23.2
AlienParasites Per Min0.2—0.6-0.4

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-10-05 00:00 UTCt316/1611.817.425.344.5