Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Current tier t2 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Marine · Map Uptime-63.1%relative to tier average
Alien · Map Uptime-60.0%relative to tier average
Alien · Structure Damage Per Min-16.1%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy15.6+0.214.8+0.8
MarinePlayer Damage Per Min202.9-36.1167.3+35.6
MarineStructure Damage Per Min246.2+34.5272.6-26.4
MarineKdr1.0+0.10.6+0.4
MarineScore Per Hour556.6-55.3462.8+93.8
MarineMap Uptime9.2+1.525.1-15.8
AlienAccuracy33.1-4.737.5-4.4
AlienPlayer Damage Per Min113.9-18.8117.9-4.0
AlienStructure Damage Per Min476.4-46.9568.2-91.7
AlienKdr0.8-0.40.5+0.2
AlienScore Per Hour396.8-79.5422.7-25.9
AlienMap Uptime9.5+1.723.7-14.2
AlienParasites Per Min-0.5

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt25/4215.614.833.137.5
2026-08-24 00:00 UTCt218/3715.715.632.739.0
2026-08-17 00:00 UTCt25/1915.215.037.040.2
2026-08-10 00:00 UTCt26/1415.415.337.838.7
2026-07-27 00:00 UTCt27/716.115.334.439.2