Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Lerk&Jerk

Current tier t4 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Parasites Per Min-75.2%relative to tier average
Marine · Map Uptime-14.5%relative to tier average
Marine · Kdr-9.7%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy18.2-0.119.8-1.6
MarinePlayer Damage Per Min278.5+26.1226.6+52.0
MarineStructure Damage Per Min380.0-66.2329.2+50.8
MarineKdr0.9+0.11.0-0.1
MarineScore Per Hour756.0+24.3618.5+137.5
MarineMap Uptime29.0+0.233.9-4.9
AlienAccuracy52.2-1.850.6+1.6
AlienPlayer Damage Per Min194.5+0.5177.4+17.1
AlienStructure Damage Per Min792.9-62.2572.4+220.5
AlienKdr0.9+0.11.0-0.1
AlienScore Per Hour648.4-31.2565.7+82.7
AlienMap Uptime29.8-0.428.8+1.1
AlienParasites Per Min0.20.6-0.5

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt48/6718.219.852.250.6
2026-08-24 00:00 UTCt410/5918.219.351.847.9
2026-08-10 00:00 UTCt412/4618.119.953.251.1
2026-08-03 00:00 UTCt430/3418.320.554.050.9