Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Dead End

Current tier t5 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Alien · Kdr-38.5%relative to tier average
Alien · Player Damage Per Min-22.1%relative to tier average
Alien · Score Per Hour-22.0%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy21.8-1.122.6-0.7
MarinePlayer Damage Per Min214.0-1.7241.7-27.7
MarineStructure Damage Per Min376.5+52.2385.0-8.6
MarineKdr0.9-0.20.9+0.0
MarineScore Per Hour642.2-41.1701.5-59.3
MarineMap Uptime36.7+0.338.9-2.2
AlienAccuracy38.8+15.148.9-10.1
AlienPlayer Damage Per Min154.6+4.2198.4-43.8
AlienStructure Damage Per Min469.5+469.5551.1-81.6
AlienKdr0.6-0.21.0-0.4
AlienScore Per Hour486.4+84.2623.8-137.4
AlienMap Uptime43.9+12.833.2+10.7
AlienParasites Per Min--

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-07-20 00:00 UTCt58/1421.822.638.848.9
2026-07-06 00:00 UTCt56/622.922.123.750.8