Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Crunk

Current tier t3 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Kdr-46.5%relative to tier average
Alien · Structure Damage Per Min-42.0%relative to tier average
Marine · Kdr-31.7%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy14.1-0.917.4-3.3
MarinePlayer Damage Per Min202.2+104.9185.1+17.1
MarineStructure Damage Per Min232.7+99.1306.2-73.5
MarineKdr0.6-0.00.8-0.3
MarineScore Per Hour521.2+118.1542.9-21.8
MarineMap Uptime20.7+2.628.2-7.5
AlienAccuracy41.1+5.544.9-3.8
AlienPlayer Damage Per Min115.8+37.4152.5-36.7
AlienStructure Damage Per Min326.6-8.2563.3-236.7
AlienKdr0.4+0.20.8-0.3
AlienScore Per Hour397.9+177.7509.5-111.6
AlienMap Uptime26.8+0.025.1+1.6
AlienParasites Per Min-0.5

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-17 00:00 UTCt39/1814.117.441.144.9
2026-07-27 00:00 UTCt39/915.017.635.642.7