Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Abusive flintstone m

Current tier t1 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Marine · Player Damage Per Min-37.4%relative to tier average
Marine · Structure Damage Per Min-35.8%relative to tier average
Alien · Kdr-23.0%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy15.214.0+1.3
MarinePlayer Damage Per Min86.4138.0-51.6
MarineStructure Damage Per Min150.7234.7-84.1
MarineKdr0.90.6+0.3
MarineScore Per Hour537.1438.6+98.5
MarineMap Uptime18.422.7-4.3
AlienAccuracy47.935.7+12.2
AlienPlayer Damage Per Min139.097.7+41.3
AlienStructure Damage Per Min445.1537.8-92.8
AlienKdr0.30.4-0.1
AlienScore Per Hour377.2387.9-10.8
AlienMap Uptime21.621.3+0.3
AlienParasites Per Min--

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-07-27 00:00 UTCt110/1015.214.047.935.7