Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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FallValley

Current tier t4 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Player Damage Per Min-56.8%relative to tier average
Alien · Kdr-40.1%relative to tier average
Marine · Player Damage Per Min-38.5%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy14.3-2.019.8-5.5
MarinePlayer Damage Per Min139.3-12.4226.6-87.2
MarineStructure Damage Per Min264.3+58.1329.2-64.9
MarineKdr0.6-0.21.0-0.3
MarineScore Per Hour487.0+56.5618.5-131.6
MarineMap Uptime30.9+22.933.9-3.0
AlienAccuracy33.7+6.350.6-16.9
AlienPlayer Damage Per Min76.6-32.5177.4-100.8
AlienStructure Damage Per Min414.0-103.4572.4-158.4
AlienKdr0.6-0.21.0-0.4
AlienScore Per Hour436.9-58.4565.7-128.9
AlienMap Uptime21.6+9.928.8-7.1
AlienParasites Per Min0.4-0.10.6-0.2

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt442/5614.319.833.750.6
2026-08-24 00:00 UTCt412/1416.319.327.547.9