Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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earl

Current tier t6 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Kdr-30.6%relative to tier average
Marine · Map Uptime-18.5%relative to tier average
Alien · Map Uptime-16.9%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy23.8+0.626.4-2.6
MarinePlayer Damage Per Min327.1+19.4286.5+40.6
MarineStructure Damage Per Min363.3+29.9378.0-14.7
MarineKdr1.1+0.11.2-0.1
MarineScore Per Hour780.8+35.0754.9+25.9
MarineMap Uptime31.9-2.139.1-7.2
AlienAccuracy73.2+0.656.8+16.4
AlienPlayer Damage Per Min323.7+18.3263.3+60.3
AlienStructure Damage Per Min758.6+28.3529.4+229.2
AlienKdr1.2+0.11.8-0.5
AlienScore Per Hour947.9+109.0748.0+199.9
AlienMap Uptime28.5-0.334.3-5.8
AlienParasites Per Min0.8+0.20.9-0.1

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt625/10023.826.473.256.8
2026-08-24 00:00 UTCt626/10024.026.273.355.5
2026-08-17 00:00 UTCt627/10023.726.872.656.6
2026-08-10 00:00 UTCt639/8723.126.872.657.4
2026-08-03 00:00 UTCt610/4823.326.572.456.1
2026-07-27 00:00 UTCt615/3823.426.873.153.2
2026-07-20 00:00 UTCt620/2323.225.871.253.3