Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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wegoingextinct

Current tier t6 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Marine · Map Uptime-50.4%relative to tier average
Alien · Map Uptime-50.1%relative to tier average
Alien · Kdr-28.5%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy26.6—25.9+0.7
MarinePlayer Damage Per Min395.0—310.7+84.3
MarineStructure Damage Per Min403.1—424.4-21.3
MarineKdr1.8—1.2+0.6
MarineScore Per Hour962.9—791.3+171.6
MarineMap Uptime19.2—38.8-19.6
MarineWeld Player Seconds Per Min0.3—0.2+0.1
MarineWeld Structure Seconds Per Min0.5—0.4+0.0
AlienAccuracy61.3—56.2+5.0
AlienPlayer Damage Per Min311.3—258.9+52.4
AlienStructure Damage Per Min904.4—594.2+310.2
AlienKdr1.1—1.5-0.4
AlienScore Per Hour779.9—748.6+31.4
AlienMap Uptime17.2—34.4-17.2
AlienParasites Per Min0.8—0.9-0.0

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-09-28 00:00 UTCt616/1626.625.961.356.2