Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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epic

Current tier t1 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Marine · Weld Player Seconds Per Min-100.0%relative to tier average
Marine · Weld Structure Seconds Per Min-100.0%relative to tier average
Marine · Structure Damage Per Min-84.2%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy10.4—12.4-2.0
MarinePlayer Damage Per Min106.0—158.0-52.0
MarineStructure Damage Per Min32.3—204.4-172.1
MarineKdr0.6—0.6-0.0
MarineScore Per Hour150.3—431.0-280.7
MarineMap Uptime4.8—20.4-15.6
MarineWeld Player Seconds Per Min0.0—0.3-0.3
MarineWeld Structure Seconds Per Min0.0—1.2-1.2
AlienAccuracy33.1—34.2-1.1
AlienPlayer Damage Per Min71.6—107.2-35.6
AlienStructure Damage Per Min186.7—487.0-300.3
AlienKdr0.3—0.4-0.1
AlienScore Per Hour253.8—417.6-163.8
AlienMap Uptime9.8—20.3-10.5
AlienParasites Per Min-—0.5—

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-09-21 00:00 UTCt16/910.412.433.134.2