Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Слабительное

Current tier t0 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

All tracked current metrics are at or above their tier averages.

FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy17.814.5+3.3
MarinePlayer Damage Per Min327.3262.4+64.9
MarineStructure Damage Per Min219.9144.8+75.2
MarineKdr1.00.6+0.4
MarineScore Per Hour650.8466.7+184.1
MarineMap Uptime19.29.6+9.6
AlienAccuracy39.539.1+0.5
AlienPlayer Damage Per Min181.9141.2+40.8
AlienStructure Damage Per Min541.0471.7+69.3
AlienKdr1.30.8+0.5
AlienScore Per Hour560.6464.8+95.9
AlienMap Uptime17.29.8+7.4
AlienParasites Per Min-0.5

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt08/1217.814.539.539.1