Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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SHOOLSKOOTER

Current tier t3 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Marine · Player Damage Per Min-22.9%relative to tier average
Marine · Kdr-20.1%relative to tier average
Alien · Map Uptime-19.0%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy19.6+1.217.6+2.1
MarinePlayer Damage Per Min152.9-10.5198.4-45.5
MarineStructure Damage Per Min270.7+94.2303.3-32.6
MarineKdr0.7+0.10.9-0.2
MarineScore Per Hour472.0+9.6548.3-76.4
MarineMap Uptime22.8+0.127.0-4.2
AlienAccuracy39.7+2.045.1-5.4
AlienPlayer Damage Per Min128.0+14.7151.6-23.7
AlienStructure Damage Per Min637.8-1.1574.8+63.1
AlienKdr0.8-0.00.8+0.0
AlienScore Per Hour457.6+66.2519.3-61.7
AlienMap Uptime18.7-0.223.1-4.4
AlienParasites Per Min0.5-0.00.6-0.1

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt321/6719.617.639.745.1
2026-08-24 00:00 UTCt36/4619.416.741.043.7
2026-08-17 00:00 UTCt36/4019.217.438.844.9
2026-08-10 00:00 UTCt35/3418.517.237.843.6
2026-08-03 00:00 UTCt318/2918.717.737.945.0
2026-07-27 00:00 UTCt39/1118.917.633.442.7