Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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boozie

Current tier t3 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Player Damage Per Min-36.2%relative to tier average
Alien · Kdr-32.3%relative to tier average
Marine · Structure Damage Per Min-28.2%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy13.7-3.016.7-3.0
MarinePlayer Damage Per Min205.9+20.1173.7+32.1
MarineStructure Damage Per Min212.1-36.5295.4-83.3
MarineKdr1.1-0.10.8+0.3
MarineScore Per Hour512.2-67.7508.9+3.3
MarineMap Uptime19.9+0.425.2-5.3
AlienAccuracy35.7-8.043.7-8.0
AlienPlayer Damage Per Min90.8-44.1142.3-51.5
AlienStructure Damage Per Min500.6+144.1570.3-69.8
AlienKdr0.5-0.20.7-0.2
AlienScore Per Hour454.1+60.5492.8-38.8
AlienMap Uptime22.3+5.322.8-0.6
AlienParasites Per Min-0.6

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-24 00:00 UTCt36/1213.716.735.743.7
2026-08-03 00:00 UTCt36/616.817.743.645.0