Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Glorb

Current tier t3 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Structure Damage Per Min-58.6%relative to tier average
Alien · Score Per Hour-58.0%relative to tier average
Marine · Player Damage Per Min-54.2%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy19.0-1.317.2+1.8
MarinePlayer Damage Per Min85.9+17.1187.4-101.5
MarineStructure Damage Per Min300.0+136.3295.4+4.6
MarineKdr0.5+0.10.8-0.3
MarineScore Per Hour468.3+40.1529.2-60.9
MarineMap Uptime41.4-6.128.3+13.1
AlienAccuracy45.4-4.643.6+1.8
AlienPlayer Damage Per Min73.1+44.8153.1-80.0
AlienStructure Damage Per Min263.0+263.0634.7-371.8
AlienKdr0.6+0.20.7-0.2
AlienScore Per Hour228.1+144.5542.8-314.7
AlienMap Uptime48.8-1.524.5+24.4
AlienParasites Per Min--

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-10 00:00 UTCt35/1619.017.245.443.6
2026-08-03 00:00 UTCt35/1119.017.746.745.0
2026-07-27 00:00 UTCt36/620.317.650.042.7