Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Insane

Current tier t1 · snapshots use the canonical weekly/latest-100 eligible-game sample.

Open profile

Focus first

Marine · Weld Player Seconds Per Min-100.0%relative to tier average
Marine · Weld Structure Seconds Per Min-100.0%relative to tier average
Marine · Map Uptime-95.4%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy12.3—13.4-1.1
MarinePlayer Damage Per Min253.4—155.0+98.4
MarineStructure Damage Per Min164.7—222.5-57.8
MarineKdr0.3—0.6-0.3
MarineScore Per Hour355.2—429.6-74.3
MarineMap Uptime0.9—20.2-19.3
MarineWeld Player Seconds Per Min0.0—0.2-0.2
MarineWeld Structure Seconds Per Min0.0—0.7-0.7
AlienAccuracy28.9—35.6-6.7
AlienPlayer Damage Per Min125.8—111.9+13.9
AlienStructure Damage Per Min691.0—539.1+151.9
AlienKdr0.6—0.6-0.0
AlienScore Per Hour468.0—410.3+57.6
AlienMap Uptime6.7—21.4-14.7
AlienParasites Per Min-—0.5—

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-10-12 00:00 UTCt16/612.313.428.935.6