Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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crinkle

Current tier t6 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Kdr-44.0%relative to tier average
Alien · Parasites Per Min-16.4%relative to tier average
Marine · Structure Damage Per Min-14.9%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy26.8+0.326.4+0.4
MarinePlayer Damage Per Min332.5-12.4286.5+46.0
MarineStructure Damage Per Min321.6-77.0378.0-56.4
MarineKdr1.2+0.11.2-0.0
MarineScore Per Hour824.2-71.2754.9+69.3
MarineMap Uptime64.7+1.639.1+25.6
AlienAccuracy56.5-0.556.8-0.3
AlienPlayer Damage Per Min266.1-79.3263.3+2.8
AlienStructure Damage Per Min623.2-75.2529.4+93.8
AlienKdr1.0-0.71.8-0.8
AlienScore Per Hour792.0-158.6748.0+44.0
AlienMap Uptime69.2+1.634.3+34.8
AlienParasites Per Min0.7-0.30.9-0.1

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt649/10026.826.456.556.8
2026-08-24 00:00 UTCt647/10027.226.256.155.5
2026-08-17 00:00 UTCt617/10026.426.855.356.6
2026-08-10 00:00 UTCt625/10026.526.857.057.4
2026-08-03 00:00 UTCt639/10025.926.554.856.1
2026-07-27 00:00 UTCt650/10026.226.853.653.2
2026-07-20 00:00 UTCt624/5324.625.854.153.3
2026-07-13 00:00 UTCt627/2925.225.253.751.5