Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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DeepDive

Current tier t1 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Score Per Hour-7.8%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy18.813.6+5.2
MarinePlayer Damage Per Min168.4150.8+17.6
MarineStructure Damage Per Min548.8249.5+299.2
MarineKdr1.30.7+0.7
MarineScore Per Hour635.7447.6+188.1
MarineMap Uptime19.519.1+0.4
AlienAccuracy40.539.9+0.6
AlienPlayer Damage Per Min177.4123.0+54.4
AlienStructure Damage Per Min570.9565.6+5.2
AlienKdr1.00.5+0.5
AlienScore Per Hour390.1423.1-33.0
AlienMap Uptime23.222.5+0.8
AlienParasites Per Min-0.2

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-24 00:00 UTCt15/518.813.640.539.9