Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Felinity

Current tier t4 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Marine · Structure Damage Per Min-43.2%relative to tier average
Marine · Map Uptime-42.8%relative to tier average
Alien · Map Uptime-23.4%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy18.5—19.6-1.1
MarinePlayer Damage Per Min205.9—229.6-23.7
MarineStructure Damage Per Min209.2—368.5-159.3
MarineKdr1.1—0.9+0.1
MarineScore Per Hour547.2—631.8-84.6
MarineMap Uptime18.5—32.4-13.9
MarineWeld Player Seconds Per Min1.4—0.3+1.1
MarineWeld Structure Seconds Per Min2.1—0.9+1.2
AlienAccuracy42.2—49.7-7.5
AlienPlayer Damage Per Min140.2—180.2-40.0
AlienStructure Damage Per Min656.0—614.1+41.9
AlienKdr2.2—1.0+1.2
AlienScore Per Hour679.2—598.9+80.3
AlienMap Uptime20.6—26.9-6.3
AlienParasites Per Min0.6—0.7-0.1

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-09-28 00:00 UTCt46/618.519.642.249.7