Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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OldmanSteve

Current tier t2 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Kdr-65.5%relative to tier average
Marine · Kdr-57.9%relative to tier average
Marine · Player Damage Per Min-55.1%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy8.7-3.115.6-6.8
MarinePlayer Damage Per Min76.5+22.1170.3-93.8
MarineStructure Damage Per Min543.0+387.5290.2+252.8
MarineKdr0.3+0.10.7-0.4
MarineScore Per Hour514.3+238.8495.3+19.0
MarineMap Uptime25.6-1.926.8-1.2
AlienAccuracy39.2-14.439.0+0.2
AlienPlayer Damage Per Min71.8+24.6122.0-50.2
AlienStructure Damage Per Min845.7+110.9541.6+304.1
AlienKdr0.2+0.10.6-0.4
AlienScore Per Hour368.8+50.6441.1-72.3
AlienMap Uptime25.9-1.323.8+2.1
AlienParasites Per Min-0.4

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-24 00:00 UTCt25/228.715.639.239.0
2026-08-10 00:00 UTCt25/179.215.340.438.7
2026-07-27 00:00 UTCt17/811.814.053.635.7