Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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LowKey

Current tier t2 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Player Damage Per Min-27.0%relative to tier average
Alien · Structure Damage Per Min-10.8%relative to tier average
Alien · Kdr-5.7%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy28.0-0.214.8+13.3
MarinePlayer Damage Per Min192.8+2.1167.3+25.4
MarineStructure Damage Per Min616.3+112.7272.6+343.6
MarineKdr0.9+0.10.6+0.3
MarineScore Per Hour684.5+6.3462.8+221.8
MarineMap Uptime61.9-0.625.1+36.9
AlienAccuracy37.2-9.337.5-0.3
AlienPlayer Damage Per Min86.1-1.7117.9-31.8
AlienStructure Damage Per Min506.7-51.0568.2-61.4
AlienKdr0.5-0.10.5-0.0
AlienScore Per Hour403.7-14.8422.7-19.0
AlienMap Uptime65.7+2.223.7+42.0
AlienParasites Per Min1.2+0.20.5+0.7

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt275/10028.014.837.237.5
2026-08-24 00:00 UTCt662/10027.226.243.855.5
2026-08-17 00:00 UTCt658/10027.326.849.256.6
2026-08-10 00:00 UTCt648/8428.226.846.557.4
2026-08-03 00:00 UTCt617/3628.226.544.556.1
2026-07-27 00:00 UTCt611/1930.826.843.153.2
2026-07-20 00:00 UTCt57/829.422.639.448.9