Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

Download summary CSV

Deelii

Current tier t2 · snapshots use the canonical weekly/latest-100 eligible-game sample.

Open profile

Focus first

Marine · Structure Damage Per Min-25.2%relative to tier average
Marine · Map Uptime-8.5%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy21.8+0.314.8+7.0
MarinePlayer Damage Per Min212.8+36.5167.3+45.5
MarineStructure Damage Per Min203.9+67.7272.6-68.8
MarineKdr1.8-0.40.6+1.2
MarineScore Per Hour657.5+89.8462.8+194.7
MarineMap Uptime22.9-0.925.1-2.1
AlienAccuracy47.0-2.037.5+9.4
AlienPlayer Damage Per Min186.9-20.7117.9+69.0
AlienStructure Damage Per Min729.0+78.2568.2+160.9
AlienKdr0.7-0.00.5+0.2
AlienScore Per Hour673.7-49.4422.7+251.0
AlienMap Uptime24.4+1.623.7+0.7
AlienParasites Per Min-0.5

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt26/3721.814.847.037.5
2026-08-17 00:00 UTCt210/2821.615.045.340.2
2026-08-03 00:00 UTCt215/1821.415.348.939.6