Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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DeViouS

Current tier t2 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Marine · Structure Damage Per Min-35.5%relative to tier average
Marine · Map Uptime-9.3%relative to tier average
Alien · Map Uptime-7.1%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy16.2-0.715.0+1.2
MarinePlayer Damage Per Min169.7-23.3152.5+17.3
MarineStructure Damage Per Min175.5+18.2272.2-96.7
MarineKdr1.1-0.50.7+0.3
MarineScore Per Hour589.5+18.6476.6+112.9
MarineMap Uptime22.2+7.824.4-2.3
AlienAccuracy63.5-4.740.2+23.2
AlienPlayer Damage Per Min140.6-0.6120.1+20.4
AlienStructure Damage Per Min814.5-234.8545.5+269.0
AlienKdr0.7+0.00.5+0.2
AlienScore Per Hour480.8-2.2436.5+44.4
AlienMap Uptime21.6+1.923.3-1.6
AlienParasites Per Min-0.6

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-17 00:00 UTCt221/3216.215.063.540.2
2026-08-10 00:00 UTCt27/1117.015.368.138.7