Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Billy Mays

Current tier t6 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Marine · Kdr-37.2%relative to tier average
Alien · Structure Damage Per Min-29.5%relative to tier average
Alien · Parasites Per Min-18.3%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy25.5+0.326.4-0.9
MarinePlayer Damage Per Min268.5-8.4286.5-18.0
MarineStructure Damage Per Min519.7+127.9378.0+141.7
MarineKdr0.8+0.11.2-0.5
MarineScore Per Hour782.2+57.2754.9+27.2
MarineMap Uptime43.3+0.639.1+4.2
AlienAccuracy60.5-5.156.8+3.7
AlienPlayer Damage Per Min295.3+12.4263.3+32.0
AlienStructure Damage Per Min373.4+81.0529.4-156.0
AlienKdr1.5+0.01.8-0.3
AlienScore Per Hour737.0+80.6748.0-11.0
AlienMap Uptime35.3-2.434.3+1.0
AlienParasites Per Min0.7-0.00.9-0.2

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt619/9125.526.460.556.8
2026-08-24 00:00 UTCt626/7225.926.259.255.5
2026-08-17 00:00 UTCt615/4625.526.865.856.6
2026-08-10 00:00 UTCt617/3125.126.865.657.4
2026-08-03 00:00 UTCt614/1427.826.565.856.1