Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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DRY RUN

Current tier t4 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Marine · Player Damage Per Min-23.4%relative to tier average
Marine · Structure Damage Per Min-4.3%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy22.7-0.219.8+2.9
MarinePlayer Damage Per Min173.6-37.9226.6-53.0
MarineStructure Damage Per Min315.1+27.5329.2-14.1
MarineKdr1.3-0.21.0+0.4
MarineScore Per Hour702.0-90.1618.5+83.4
MarineMap Uptime41.7+2.733.9+7.8
AlienAccuracy66.1-0.950.6+15.5
AlienPlayer Damage Per Min197.6-23.5177.4+20.2
AlienStructure Damage Per Min802.9-66.5572.4+230.5
AlienKdr1.1-0.31.0+0.1
AlienScore Per Hour655.7-62.6565.7+90.0
AlienMap Uptime30.8+0.428.8+2.1
AlienParasites Per Min-0.6

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt410/2222.719.866.150.6
2026-08-24 00:00 UTCt47/1222.919.367.047.9