Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Coleo

Current tier t3 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Structure Damage Per Min-47.8%relative to tier average
Alien · Map Uptime-24.1%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy18.9+0.917.2+1.6
MarinePlayer Damage Per Min313.1-32.2187.4+125.7
MarineStructure Damage Per Min298.4-43.2295.4+3.0
MarineKdr0.9+0.10.8+0.1
MarineScore Per Hour715.4-2.0529.2+186.1
MarineMap Uptime37.4-3.728.3+9.1
AlienAccuracy55.4-5.443.6+11.8
AlienPlayer Damage Per Min221.6-26.5153.1+68.5
AlienStructure Damage Per Min331.1+15.3634.7-303.6
AlienKdr1.1-0.20.7+0.3
AlienScore Per Hour582.0-27.6542.8+39.3
AlienMap Uptime18.6+0.224.5-5.9
AlienParasites Per Min--

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-10 00:00 UTCt312/2118.917.255.443.6
2026-08-03 00:00 UTCt36/918.017.760.845.0