Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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Mrjoness

Current tier t4 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Marine · Structure Damage Per Min-29.6%relative to tier average
Alien · Map Uptime-18.4%relative to tier average
Alien · Player Damage Per Min-2.5%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy20.1+0.419.8+0.3
MarinePlayer Damage Per Min221.8+85.7226.6-4.8
MarineStructure Damage Per Min231.6-126.7329.2-97.6
MarineKdr1.1+0.21.0+0.1
MarineScore Per Hour607.7+207.0618.5-10.8
MarineMap Uptime36.7+1.133.9+2.8
AlienAccuracy50.2-5.550.6-0.4
AlienPlayer Damage Per Min172.9+16.0177.4-4.5
AlienStructure Damage Per Min573.8-28.2572.4+1.4
AlienKdr1.3+0.21.0+0.3
AlienScore Per Hour592.7+9.3565.7+27.0
AlienMap Uptime23.5-0.128.8-5.3
AlienParasites Per Min0.80.6+0.2

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt412/3320.119.850.250.6
2026-08-10 00:00 UTCt56/1721.922.855.652.6
2026-07-27 00:00 UTCt47/1119.720.755.647.0