Player Improvement

Track your performance sample over time and compare it with your tier at each snapshot.

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dungeon

Current tier t3 · snapshots use the canonical weekly/latest-100 eligible-game sample.

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Focus first

Alien · Map Uptime-60.0%relative to tier average
Alien · Structure Damage Per Min-32.5%relative to tier average
Marine · Map Uptime-20.5%relative to tier average
FactionMetricCurrentChange over last 4 snapshotsTier averageGap to tier
MarineAccuracy26.1-0.417.6+8.6
MarinePlayer Damage Per Min392.0-65.7198.4+193.6
MarineStructure Damage Per Min457.1+9.9303.3+153.8
MarineKdr1.6-0.00.9+0.8
MarineScore Per Hour987.2-71.8548.3+438.9
MarineMap Uptime21.5+0.027.0-5.5
AlienAccuracy44.1+0.045.1-1.1
AlienPlayer Damage Per Min298.2-6.0151.6+146.6
AlienStructure Damage Per Min387.8+67.7574.8-186.9
AlienKdr2.7+0.00.8+1.9
AlienScore Per Hour776.8+4.2519.3+257.5
AlienMap Uptime9.2+1.123.1-13.9
AlienParasites Per Min-0.6

Focus cards rank relative gaps so metrics with different units are comparable. Positive is generally better. Changes between snapshots are smoothed because consecutive samples can share games.

Performance over time

Weapon accuracy over time

Tier averages are equal-player means and require at least 20 recorded shots per contributor.

Exact snapshot values

CutoffTierWeekly/sample gamesMarine valueMarine tierAlien valueAlien tier
2026-08-31 00:00 UTCt35/1526.117.644.145.1
2026-08-03 00:00 UTCt310/1026.617.744.045.0